47 tile bitmask

Confusion has a face. It looks like this:

47-tile bitmask

So, turns out a bitmask isn't the same as a tilemap. Whoops. The bitmask is used to tell the game engine which tiles get painted as you use your funky paint tool to create your map over the bitmask.
I used LibreSprite to make mine. You basically just want to make sure you're drawing walls on the grid while trying to mentally separate the bitmask's logic and the disgusting art you're drawing on top of it. Example of disgusting art in question:

47-tile tilemap
Click here to download my garbage